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Finished and unfinished metal material presets for modo. Click on the thumbnail for a animated preview. |
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Painted material preset.
Assign preset to group.
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Painted material preset.
Assign preset to group.
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Painted material preset.
Assign preset to group.
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Painted material preset.
Assign preset to group.
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Painted material preset.
Assign preset to group.
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Dented Bronze preset.
Assign preset to group.
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Iron preset.
Assign preset to group.
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Brass preset.
Assign preset to group.
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Pewter preset.
Assign preset to group.
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Stainless Steel preset.
Assign preset to group.
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Gold preset.
Assign preset to group.
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Silver preset.
Assign preset to group.
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Metal foil preset.
Procedural textures are used.
Assign preset to group.
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Dirty copper metal preset.
Procedural textures are used.
Assign preset to group.
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Brushed anisotropic metal preset.
Procedural textures are used. Requires a UV map for the anisotropic direction.
Assign preset to group. Remember to turn off the top uppermost 'Base Shader' in the shader tree for this shader to function properly as it has it's own shader with shading set at 0.1 (the shading rate for high res renders can be set back to 1.0). Looks best when AA is set to 16 or higher.
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Chrome/Tin preset.
Procedural textures are used.
Assign preset to group.
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