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Wood material presets for modo. Click on the thumbnail for a animated preview. |
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Wood preset.
Procedural textures are used.
Assign preset to an empty group.
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Wood preset.
Procedural textures are used.
Assign preset to an empty group.
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Polished wood preset. To remove the 'polish', delete the 'woodPolish' group.
Procedural textures are used.
Remember to turn off the top uppermost 'Base Shader' in the shader tree for this shader to function properly.
Assign preset to an empty group.
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Polished wood preset. To remove the 'polish', delete the 'woodPolish' group.
Procedural textures are used.
Remember to turn off the top uppermost 'Base Shader' in the shader tree for this shader to function properly.
Assign preset to an empty group.
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Polished wood preset. To remove the 'polish', delete the 'woodPolish' group.
Procedural textures are used.
Remember to turn off the top uppermost 'Base Shader' in the shader tree for this shader to function properly.
Assign preset to an empty group.
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Polished wood preset. To remove the 'polish', delete the 'woodPolish' group.
Procedural textures are used.
Remember to turn off the top uppermost 'Base Shader' in the shader tree for this shader to function properly.
Assign preset to an empty group.
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Polished wood preset. To remove the 'polish', delete the 'woodPolish' group.
Procedural textures are used.
Remember to turn off the top uppermost 'Base Shader' in the shader tree for this shader to function properly.
Assign preset to an empty group.
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Polished wood preset. To remove the 'polish', delete the 'woodPolish' group.
Procedural textures are used.
Remember to turn off the top uppermost 'Base Shader' in the shader tree for this shader to function properly.
Assign preset to an empty group.
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Polished wood preset. To remove the 'polish', delete the 'woodPolish' group.
Procedural textures are used.
Remember to turn off the top uppermost 'Base Shader' in the shader tree for this shader to function properly.
Assign preset to an empty group.
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Polished wood preset. To remove the 'polish', delete the 'woodPolish' group.
Procedural textures are used.
Remember to turn off the top uppermost 'Base Shader' in the shader tree for this shader to function properly.
Assign preset to an empty group.
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